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Nintendo Wii Family Edition?
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The much vaunted technology that was included in the original Wii controller is a step backwards. It doesn't directly reflect the player's actions on-screen as was expected after Nintendo hyped the controller incessantly. Rather than making games deeper than they had ever been before, it simply replaces button presses as a means to initiate animations. You might be wondering, "if it replaces button presses, then why is it a step backwards, instead of simply being a non-evolution? (let alone revolution)" Well, there's one big reason why, and I'll illustrate it with an example.
If you've played a video game (lets take boxing, for example) on any console other than Wii, you'll probably understand that if you press buttons too quickly, a game might not keep up with you. If you press a button to punch once in a boxing game with a standard, motion sense-less controller, then press the same button again instantaneously, before the first animation is complete, the on-screen character will only punch once. With such a controller, this doesn't pose a problem, since your thumb will always lie just above the button.
When playing Wii Sports boxing, however, inconsistent motion detection quickly becomes aggravating. It's not nearly as "immersive" as Nintendo claims. If you motion to punch once, then motion to punch again too early, not only will your on-screen character only punch once, but you'll be putting yourself at a disadvantage, since you'll need to bring your arms back to punch again. Not only that, but it just feels jarring to see your character's motions not reflect your own, when you expect it to work swimmingly. For this reason, you'll probably find yourself simply "waggling" to perform actions in games, since using broader, realistic motions sometimes doesn't work. Plus, your motions might not even register at all, considering that Wii software only recognizes a field of gestures. But this issue is minor, compared to the dearth of quality games for the system.
As a long time Nintendo fan, I've grown increasingly disappointed with the Wii's library. There are some absolute gems, like Super Mario Galaxy and Metroid Prime 3: Corruption, among the piles of rubbish, but unfortunately, they are far and few between. Feeling dejected by the lack of games on Wii, I eventually purchased a 360, and realized that I had been waiting for games for no reason whatsoever. There are plenty of games on other systems. I could compare the libraries of the three home systems available now, but I'd be wasting my time, as if you care, you could find such info yourself. Wii is the only system I've ever owned that's had such a sparse selection of quality games, and the dry upcoming release schedule seems to indicate that this won't change any time soon. I will keep my Wii, but only because I already own it and hope that there might be a few better games for it in the future, and I could use it to play old Nintendo games, not because its new games are doing me any good right now.
Even a bright spot on the horizon, the Wii Motion Plus, is bittersweet. It will finally make the Wii controller's motion sensing more than just an inaccurate replacement for button presses, but, it won't be released until Spring 2009, around two and a half years after the Wii was first released, and it will cost you even more money, presumably.
So, I feel the Wii is to video games as fast food restaurants are to food. The Wii, like fast food, is massively popular. The Wii, also like fast food, is relatively inexpensive. And the Wii and fast food share the distinction of still being extremely disappointing to those who have experienced anything better, even if they are seemingly a godsend to everyone else.



If you were to go simply by the "most helpful" reviews here on Amazon, you would have to conclude that the Wii is far and away the best video game console ever made. I can hardly blame most of these people. If I had not owned any other game console in the last decade, as many of them confess they have not, I imagine I would feel the same way. And I have to admit, that I was pretty excited the first time I booted up the system. There is a sort of newness, a freshness to it, even for someone who has been playing games for a long time, that adds exponentially to the initial enjoyment.
However, this is no longer the case. I have owned my Wii for over a year now and the excitement for it has long since waned. The chief culprit here is the severe lack of quality games for the system. The list of games that are actually worth spending $50 on is a short one indeed (less than a dozen in my personal opinion), and shorter still if you count the fact that many of these games (eg Okami, Resident Evil 4, Twilight Princess, etc...) are available on older, cheaper consoles. And it's not just that there aren't many good games on the system, there aren't many mediocre games on it either. The Wii has become a system for game developers to shovel out cheap, rushed games in the hopes that an undiscerning customer base won't know the difference.
The truth is, the Wii is a console with a very specific target market. If all you want is to play Wii Sports with your friends or workout with Wii Fit, then by all means this is the console for you. However, if you're looking for something that will give you a steady supply of new, fresh, quality games the I'm sorry but this is not your system.
Some of the other reviewers have painted the picture that only the hardest of the hardcore would not be satisfied by a Wii. I disagree. If you plan on playing more than 2-3 games a year and have even a rough sense of what does and doesn't make a quality game, then you're going to start running into the holes in the Wii's library pretty fast. To me, that's not "hardcore" that's just someone who likes video games.
And really, I'm not sure I would really even recommend a Wii for a lot of casual players. If you're looking for a cheap console to play with friends, I would probably recommend a Playstation 2. The system costs half as much, it has pretty much the same graphical fidelity as a Wii, and has literally hundreds of quality games to choose from, almost all of them available for less than $20. For what it costs you to get a Wii with Wii Sports and a single controller, you could get a PS2 and a copy of Rock Band and still have $20 left in your pocket. Oh, and unlike the Wii you won't have to spend the night outside your local Target just to get your hands on a PS2 either.
The Wii is a good console for a certain group of people, but it is not the "end all be all" of video games that a lot of people say it is. For a lot of people there are better options out there.
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Update: Over 6 months after my initial review, the situation is more or less unchanged with the Wii. The library of games, even after the holiday season, is still remarkably devoid of quality titles. Of the five platforms I own, the Wii sees easily the least usage. Yes, I am what most would consider a "hardcore gamer". Yet my wife, who barely games at all, has spent more time playing Little Big Planet on the PS3 than all our Wii games combined in the last several months. Meanwhile the Xbox 360 arcade is now priced at $200 ($50 cheaper than the Wii), and the PS2 has been reduced to $99.
Don't believe the hype. Don't buy one simply because it's popular. For most people, there are still better options out there for less money.


The Wii is a lot of fun for people of all ages. I have to say, I have never seen a gaming console attract so much attention from non-gamers (such as personal friends and family members), as the Wii does. It really is a fun and engaging toy to have at a party or social gathering.
Its ingenious, revolutionary controller really does bring something new to the world of gaming; it introduces many new possibilities for playing games. Besides including rumble, there is also a speaker located on each Wii controller, which also adds to the fun.
Nintendo's impressive first-party releases are truly great games (aka "killer apps") that will keep you engaged 'till the end; titles such as "The Legend of Zelda", "Metroid Prime", "Mario Galaxy" and even "Wii
Sports" are incredible games that demand to be played.
The Wii itself is a relatively small and unassuming little device, (especially when compared to the other game consoles) and I, for one, am grateful for this fact, as I own all three consoles and simply have no shelf-space left.
Its backward compatibility with the Gamecube (both for games AND controllers) is a big plus. It has an easy, intuitive interface. Its wireless capabilities makes getting online for downloads and firmware updates a snap. The ability to download classic Nintendo games via "Virtual Console" is great.
The ability to add more memory via cheap SD flash cards is a big plus. Comes with "Wii Sports", a great party game (although, for real gamers, it will come off as demo, more than anything else; you won't be playing the game for more than five minutes when alone).
Being able to surf online via a downloadable web browser (as well as having access to "channels" that allow 24 hour access to news and weather updates is nice option.
Creating "Mii"s are fun and addictive.
Of course, I'd be remiss if I failed to mention the fact that this is one gaming console that encourages physical activity, which can only be a good thing.
The Bad:
Of course, it can get both a little tedious and a little exhausting playing the Wii; constantly flailing the Wii controller around definitely wears thin after awhile (especially with single-player games). Constant breaks will be needed.
Graphics are decidedly last-gen, and will only continue to look more unimpressive as time goes on. Third-party games typically seem unclear what to do with Nintendo's unique control scheme; all too often, the feature feels shoe-horned into games. Its gaming library suffers from an over-reliance on multiplayer "party games"; this means once your friends leave, your Wii will more than likely collect dust, once you beat "Mario" and "Zelda".
Where is the online multiplayer, already? The infrastructure is there but (as usual) Nintendo seems to be taking its time implementing it.
The web browsing, while superior to the PS3 (which also comes equipped with a web browser), still needs work; it's slow to load and reading online text is cumbersome (particularly on a television screen less than 42").
The cheap price for the console comes at a price: no rechargeable batteries for your controllers means you'll be shelling out even more dough (opt for rechargeable batteries, as well as a charging station, because this puppy DOES eat batteries). In order to play games downloaded from the "Virtual Console" you will need to buy yet another controller, the "classic" (although, if you have some old Gamecube controllers, they'll work just as well). Every time you purchase a new controller, be prepared to also pony up for a nunchuck as well, as both are needed in order to play most games, and both are sold separately.
Speaking of controllers, the overall feeling of the controller is rather cheap in ones' hands, coming across as a fragile piece of plastic that won't last too long if dropped hard enough.
If you have an HDTV, be prepared to buy component cables. Speaking of component cables, on top of the dated graphics, the Wii is only capable of outputting to 480p, ensuring its already weak visuals will seem even more dull and flat looking on any typical HDTV. Ditto for it's unimpressive audio, which consists of old RCA "Left/Right" plug-in cables. Also, be advised the Wii does NOT have the ability to play DVDs' or CDs'; this is strictly a gaming machine, nothing more.
By focusing on being primarily a "family-friendly" console, hard-core and adult-oriented gamers have so far (for the most part) been pretty much left out in the cold. Of course, when choosing multi-platform games, any real gamer who has more than one brand of game console will almost always pass on the Wii version, thanks to its guaranteed-inferior graphics and weak audio/visual prowess (controller notwithstanding).
Finally, while it's true there are a few genuinely great "killer-app" games now ava


















