Отзывы о Аккумуляторная ударная дрель-шуруповерт AEG BSB 18BL LI-602C
105 отзывов пользователей o AEG BSB 18BL LI-602C
Пользовались
AEG BSB 18BL LI-602C?
Поделитесь своим опытом и помогите другим сделать правильный выбор
The real joy of the game comes from the level of strategic depth it boasts. Alderac does a superb job of providing a really distinct playstyle for all 8 factions. The aliens mess with their opponents and disrupt their plans, whilst the pirates hop around bases and pick off stragglers. The Tricksters make it difficult for others to get a foothold, whilst the dinosaurs are... well... what else would you expect for dinosaurs with laser cannons? They wreck bases. Big time.
Where you combine factions (and your opponents will also have their own wily combinations) is truly where the fun lies. It's a far cry from the variety other games give you which tends to be different starting points or characters with different abilities. Here: Right off the bat, each game has a really unique feel to it. You have to suss out the best combination of your cards to counter the combinations you'll come up against. Many cards beautifully synergise between the factions - often leading those one-in-a-blue-moon killer combos where everything just happened to be in the right place. Even the bases in play can alter the outcome. It really challenges you to constantly adapt - as the next game will be considerably different. Not something many games can boast
Considering its strategic depth, the rules are deceptively easy and quick to pick up. It generally takes a few moves to get the gist, and the rest is just the occasional clarification on what a certain card can/can't do (normally when someone's trying to be extra sneaky). Once rolling, games can last anywhere from 30 mins to an hour-half (or 4 hours if someone's playing wizards and is trying to work out how to play as many cards as possible)
In a really nice twist, the game also balanced so that one player can't just steamroll to victory. Once a base falls, all of the minions (and actions) on it head to the players' discard piles. Whilst it seems odd at first: It means you can't just win on a single, lucky victory. You need to keep creating lots of little wins and stay on top of things, as the game can very easily be snatched from you. As such, it really lends itself to dazzling comebacks and nail-biting finales that come down to the last base, which tends to let everyone feel more involved and enjoy themselves a lot more
Being the core game, this is obviously the best starting point to dip your feet into the world of Smash Up. And if you love it and want more, you're in luck: The box comes with enough room for 9 additional factions! Nice!



There is a page with quick instructions, and that one is much easier to understand than anything in the rest of the instruction book.
Also would have given it a better score if it came with more initial packs, as buying expansion packs seems to be the only way to go, and though there are a number to choose from, it make it a pricey game when you need so many.



Ideal with 4 players.







A good game but I would recommend 3 or more players










